Recently, I have been playing Unturned with a few of my close friends. I played the game a bit when it first came out, but started getting bored quickly. When two of my close friends invited me to join them in giving it a try, I felt like it would be a good idea to see what the game was like with friends.
We entered the world, and realized we were having trouble finding each other. This is quite common for zombie survival games, as I have also had to run around looking for my friends in games such as H1Z1 and Infestation: Survivor stories. We had to make a Steam group, and all be in it, which allowed us to see each others names in-game. After finding each other, we also realized we were naked, so alas our search for clothes. We died a few times at first, but we managed to collect some weapons, food and clothes. After exploring the island a bit, we decided to settle down on a ship that was docked at one of the towns.
I almost feel like we need some “censor” bars here… haha
We put down some chests, and beds so that we would re-spawn there upon dying. Starting off, we didn’t really know what all we could craft, so we had to turn to the wiki most of the time. In-game, you pretty much would just put random items together and hope to get something. It was a lot like Minecraft in that regard. We managed to craft a campfire, and constructed some walls around our farm. We also secured a few vehicles from the town and nearby farmhouse. After getting a vehicle that the three of us could all ride in, that was when the adventures really started. Some were simply entertaining, while others became outright scary.
Some of the towns were full of zombies, and going in alone would have been nerve-wracking. We had built up enough guns, and other weapons, so that we could pretty much line them up and destroy them. It was a parade of death. You also have to worry about food, water, and infection from zombies and spoiled food. We spent a lot of time scavenging for food (including hunting cute animals), and medicine. After securing a few canteens, it was easier to stay hydrated. Melee weapons were super affective because they didn’t use up our stored ammo, but the closer you get to the zombies, the more likely you are to get infected. It’s a good thing you don’t actually turn into zombies. I will say my favorite part about killing zombies so far, is the mass amount of blood that spurts out of them. It really just looks like someone spilled red paint everywhere, but it’s actually quite fun to paint the ground and walls with their colorful insides. A little too much fun sometimes. You can also attach your friends, in which you get the same effect. This happened often… haha
We kept taking road trips, map in hand, and hitting zombies like they were speed-bumps along the way. If we got desperate for food, there was always the berries… Oh yes, the berries. Some of them made you trip like crazy.
Such lewd stuff in the chat! Yup, those are my friends. 😀
There were also Easter eggs, and stuff that you could find for achievements. We found quite a few of these, as we were exploring every inch of the island. I loved that some of the signs were references to famous Twitch streamers, one of them being Lirik. And then there were the chess boards everywhere.
This is not Mount Your Friends…
And here is one of my favorite parts about the game…. base building! I mean, who doesn’t love to build a place to call home within a virtual world? We collected materials, and worked day and night to build our first fully player crafted base. The old ship became extra storage. We kept adding to our base. It started out as a parking garage, and then we built up off of that. Then, I recommended a safe route to the farm, in which the giant overpass was created. We are quite happy with our newly made base. It even has bedrooms with working doors, and a watch tower.
I can definitely say that I enjoyed the gameplay much more when sharing it with my friends. There were a lot of humorous and stressful situations, but I know that I wasn’t experiencing them alone. A simple game, with limited gameplay, turned into a world of adventure.
Okay… I’m going to have to take your license away.
Until next time,